Operator GuidesJourney automation

Journey automation

Journeys automate multi-step, triggered flows — the difference between a one-off campaign and an always-on lifecycle program.

The visual builder

Compose a journey from nodes:

NodePurpose
TriggerWhat enrols a player (an event, a segment, a schedule).
WaitDelay for a duration or until a time.
ConditionBranch on nested AND/OR/NOT logic over player state.
A/B splitRandomly split the flow to compare variants.
SendSend a message on a channel.
ActionMutate player state (e.g. tag, status).
GoalMark a conversion to measure against.
ExitLeave the journey.

The builder validates the graph, auto-lays-out nodes, and gives a minimap for large flows. A worker engine drains journey runs and advances each enrolled player through the graph.

Playbook library

Journeys → New offers ready-made journeys that clone a prebuilt graph into a draft you can edit:

  • Welcome
  • First-deposit conversion
  • Win-back
  • VIP onboarding
  • Abandoned deposit
  • Re-engagement

Start from a playbook and adapt it, or build from scratch.

Enrolling players

A journey can be triggered by an event (e.g. registration), by segment membership, or on a schedule. You can also enrol or un-enrol a set of players explicitly.

Measuring

Per-node analytics show how players flow through the graph — entries, waits, branch splits, sends, and goal conversions — so you can see where a journey converts or drops off.